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Forescape

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Devlog

  • Forescape devlog #7
    November 08, 2025 by Gipost#Fantasy, #RPG, #Roguelite, #Godot, #PixelArt
    During last half year from the previous devlog a lot of things has been done: The biggest change is that the game now is fully ported to Godot from Gamemaker. Doing it was a great deal but at the same... Continue reading
  • Forescape devlog #6 first on itch!
    May 22, 2025 by Gipost
    1
    Hi everyone! Over the past four months, I’ve been hard at work on Forescape , and there’s a huge list of updates and changes to share. The biggest change is this: I've decided to remove breakable... Continue reading
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Updated 29 days ago